Thanks to Unreal Engine 5, the Metal Gear Solid 2 beginning is more amazing than ever: this is the remastering that this artist is making.
Metal Gear Solid has always been a narrative filled with breathtaking sequences and scenes. Hideo Kojima and Konami's IP has left us stunned time and time again since its initial iteration in 1998.
While we wait for a new Metal Gear Solid game to be announced, the technological prowess of Unreal Engine 5 continues to provide plenty of fodder for discussion. Why? You'll find out in the next paragraphs.
Surely you recall Metal Gear Solid 2: Sons of Liberty, the follow-up to Kojima's masterwork, which received some flak at the time due to Raiden's prominence, but is now regarded as an outstanding title.
Metal Gear Solid 2's launch is one of the most spectacular in the series' history. Although it has been more than two decades since then, it continues to astound us on a technological level.
What would happen if we used Unreal Engine 5 to remaster this intro? We can now be certain because the artist Erasmus Brosdau (CEO of Black Amber Digital) has shared a small sample of his work with us.
Indeed, we can see how Metal Gear Solid 2 will appear with Unreal Engine 4 and Epic Games' new graphics engine, both of which will be available this year on PC and consoles (starting with Fortnite).
Although it is only a small sampling, it is sufficient to leave us dumbfounded. The light effects, rain, Solid Snake modeling, and textures all reach a high level... but there is still work to be done.
We're talking about a real-time cinematic from a game released in 2001 that could easily be used in a current title. The latest news about Brosdau's work can be found on his Twitter feed.
Of course, it's important to note that this artist isn't remastering the entire game; instead, he's concentrated solely on the Metal Gear Solid 2 intro. It's a fantastic demonstration of what Unreal Engine 5 can do.
This isn't the first time something like this has happened. We've already seen how this new graphics engine looks in games like Oblivion, Skyrim, and Silent Hill, and we can only hope that a new Metal Gear Solid will use it. Will it ever come true?
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