Square Enix's sales expectations for NEO: The World Ends With You were not met

Despite positive reviews and anticipation for the sequel to the cult Nintendo DS game, the game has not performed as well as the company had hoped.

Square Enix's sales expectations for NEO: The World Ends With You were not met

Neo: The World Ends with You did not meet Square Enix's sales objectives, according to the publisher. It was a critical success when it was released in July for the Nintendo Switch and PlayStation 4, and in September for the Epic Games Store, and we even labeled it one of the year's biggest shocks. The game is a successor to the classic RPG published for Nintendo DS in 2007, and there were great hopes for how it would perform on home platforms, but it appears to have fallen short.

Yosuke Matsuda, President of Square Enix, reviewed the company's recent releases, which included Life is Strange: True Colors and Neo: The World Ends with You, during the second quarter of the fiscal year. "Life is Strange: True Colors, as well as the Life is Strange Remastered Collection, will be released for Nintendo Switch in the future. Both titles are expected to sell well in the long run." "While Neo: The World Ends with You has gotten positive feedback from users, it has fallen short of our early hopes."

Neo: The World Ends with You, like the original, brings us to the streets of Tokyo's Shibuya neighborhood, where players must participate in the Reapers game, a war for life and death survival. "Rindo understands his life is on the line when he is forced to engage in the so-called 'Game of the Reapers.' What will happen is unknown, but it is up to you to find out "according to his description.

It's entertaining and has a fantastic story.

"It has a lot of content, the story is very good, it's impossible not to like its characters, the fighting is fun in its simplicity, the progress system is very satisfying and it knows how to reward the player, its art direction is amazing, and its soundtrack is a gift for our ears," we conclude in our analysis. "Is it flawless? No, but it was impossible for us to let go of the command until it reached its glorious conclusion, something that only a few games do, so don't hesitate to give it a try if you enjoyed its predecessor or if something else catches your eye. He makes a proposal. You will almost certainly not be sorry."

Post a Comment