We Happy Few Developers claim that Xbox Game Pass has no negative impact on development

Compulsion Games denies that the Xbox platform has any negative consequences, and on the contrary, they are excited to be a part of it.

We Happy Few Developers claim that Xbox Game Pass has no negative impact on development

The economics of Xbox Game Pass for both Microsoft and the companies that make up the platform is once again being debated. Compulsion Titles' public relations manager, Naila Hadjas, has promised that Xbox Game Pass will not hinder the production of their games. Because they're a first-party team at Xbox Game Studios, they know their next video games will be available on the service from the start, which could affect direct sales.


"No, there is no negative impact. Positive, yes", they begin by saying. "We want the largest number of people to be able to access our games. In the case of We Happy Few, for example, at the beginning we were going to publish it only on Steam And little by little we add it to the ID @ Xbox program and then to PlayStation. What we really want is for people to be able to play our game. The fact that it's on Game Pass means more people will be able to play it. There isn't really a negative side ”, he asserts.


No More Robots, the editor of Descenders, was a big fan of Xbox Game Pass back in the day. Not only did the number of players increase, but so did the number of sales. The contract to be on Xbox Game Pass varies depending on the studio and the game, and it is negotiated independently. A percentage calculation is used in some circumstances, while a charge in the form of an advance payment is used in others. The Bloober Team, as well as the Messenger Team, are ecstatic.

We Happy Few Developers claim that Xbox Game Pass has no negative impact on development

The Xbox Series and Xbox One's intergenerational model is more complicated.

According to Compulsion Games, the only negative impact it can have on development is intergenerationality. Working on Xbox One ports presents additional challenges because the platforms are so different in terms of technology and, in the case of the latter, significantly less capable at all levels. “There are numerous technical constraints. It's a game that needs to run on both [Xbox One and Xbox Series], even if they don't have the same processing power.”

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