The director of God of War: Ragnarok discusses his interpretation of Thor

Eric Williams and Cory Barlog talk about how crucial it is for a god to have a compelling presence that isn't characterized by muscles.

The director of God of War: Ragnarok discusses his interpretation of Thor
Last Thursday, we were treated to the return of Kratos with the release of a new trailer for the long-awaited God of War Ragnarok, which was the most watched for the next several hours and, predictably, provided plenty of fodder for discussion. One of the things that has gotten the most notice is the design of some of the characters, particularly Thor. Unlike the image of the God of Thunder that we are used to, he has a large belly, which has gotten a lot of backlash. Fans, as well as what Eric Williams, who will succeed Cory Barlog as director of the game, has said.

A previously unreleased Thor

And it's that the hyper-muscular Thor to whom the UCM has accustomed us, particularly through Chris Hemsworth's portrayal, is so different from the one depicted in God of War Ragnarok. Williams has stated that they simply wanted "a large person" when it came to this unusual style.

"Marvel's version of him is unique, and it's fascinating," Williams continues. "We wanted to delve a little deeper into the mythology, if you will. They have an immediate presence, and it isn't always due to their strength "This is referring to this Thor's ability to retain a dominating presence without having to be a muscular man.

Meanwhile, Barlog intervenes to keep the conversation on the same track. "I think there's something beautiful about the fact that it doesn't have to all be this brilliant concept of muscle to be forceful and terrifying," says the director of God of War 2 and the prior iteration. "I wanted it to feel almost like he's a boy man, with all the strength and the ability to do those things, as if he's never going to grow up. He isn't in need of it. He simply does what he pleases."

Despite how tangible God of War Ragnarok is currently, it will not be released this year, instead being postponed until 2022, with a PS5 and PS4 version confirmed.

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